#ifndef ADD_TARGET_H
#define ADD_TARGET_H

#include <QDialog>

namespace Ui {
class add_target;
}

class add_target : public QDialog
{
    Q_OBJECT

public:
    explicit add_target(QWidget *parent = 0);
    ~add_target();

signals:
    void send_data(int id,QString type,int color,int stardir,int movedir,int dis,int speed);
private slots:
    void on_pushButton_r_clicked();

    void on_pushButton_b_clicked();

    void on_pushButton_h_clicked();

    void on_pushButton_o_clicked();

    void on_pushButton_c_clicked();

private:
    Ui::add_target *ui;
    int color;
};

#endif // ADD_TARGET_H
